![]() ![]() But while Houdini has only improvements to show every years, the free software in the mirror is getting 40+ new major features and improvements. I still think Houdini is the best 3D software, the one that requires less external plugins, the most well though workflow. We need to think about these things, gone are the time you could learn a 3D software in 1 week. Will they unlock the software for their old users? Who knows. SideFX has not, like all 3D software company mention what they will do when (because it will happen one day) they close the lights. Houdini is a huge investment in time and it may not be available in 10-20 years, the license server could be eventually disconnected. The possibility that SideFX would pull the rug under the Indie users in favor of the full version is not impossible. ![]() In the end it is not just about money, but trust. Going Houdini Indie is a leap of faith, investing in a software that can go Softimage XSI on you (at least the Indie version) is something to think about before investing so much time learning a sofware and creating your project with it. That is a huge risk I am not willing to take. If SideFX cancel the Indie program, we loose everything. But as of now, the platform is too unstable for now to jump on Houdini. Learning Houdini and using is not making any money out of it is doing a big favor, more talk, more tutorials, more exchanges, more users, more workers -> more sales. Also, SideFX can cancel the Indie version at any time and we woul be stuck or force to pay full version, if only to export our scene. There are scary story on the internet where a Indie license did not load correctly and the project opened as Apprentice and that has downgraded the project file to Apprentice. But everyone gain by having more stuff to download, less work to do, more poeple attracted to that software. There are probably people abusing this situation. Maya and 3DS are not doing that, they only have 1 true file format that can be shared for free or sold. So once you go Indie, you can never ever return to Apprentice (without loosing your own assets)? For someone like me who now just make 3D animation for fun and have no intention of ever doing it again for money (because I make more money working as a programmer now), I feel that something in the middle of Apprentice and Indie would be perfect but does not exist yet. And they will always try to find a way to scam. Jsmack, true because people are always just about money. It is so complicated that no one can give a definitive answer about how to convert them back and forth? Is that even possible? You want us to send our files to a shady website to convert them? I don't want to get my work or my ideas stolen. Different file format for different license is a big sign that I should be running away. You need users at all cost, because this is what makes your software relevant. But everyone should remember that Autocad is the leading 3D software because it is the most pirated sofware. Houdini Apprentice and Indie (they were the first to do it) was a brilliant idea. When XSI came out, plenty of new kids were already experts at Maya. ![]() This is what killed Softimage, they just lost their momentum. That was not just a demo, but the full software for free to anyone. They did not do that, but Maya did 3-4 years before them with a fully functional version with watermark. Or to get new users getting familiar with the software. I remember telling in person the people at Softimage (before XSI) that they need to give demo software to people so they can try softimage before buying it. I would and I am still thinking about going Houdini, but the last 10 3D software that I have used have died or are in a dormant state. Houdini needs way more users before Blender completely swallow them with their new node system and amazing cheap plugins. Indie license should be sold with a more expensive monthly paiments (just so you can jump in without thinking too much). Maya Indie and 3DS Max Indie have 1 single file format for their respective software no matter the license. I will add just so that everyone understand. ![]()
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